![]() ![]() V-Ray might be the best option if you’ve had issues with slow rendering programs in the past. If you’re an architect, you’re probably aware of how valuable time is when it comes to ensuring high-quality projects are delivered on schedule. Both progressive and bucket sampler types are compatible with it. The Progressive and Bucket Image Samplers are also supported.Ĭhoose CUDA or RTX engine from the V-Ray Asset Editor’s Settings tab’s Render rollout to activate GPU rendering. You can use the V-Ray GPU in interactive mode to quickly preview scene changes or as a production render. ![]() ![]() Your scene will be GPU rendered and just the options that are available will be displayed in the render settings. In light of this, it is strongly advised not switching engines in the middle of a project instead, start building up a scene using the conventional V-Ray engine and stick with it throughout. A similarity between them is not desired either. Despite appearing to be pretty close, comparing the results will never produce a one-to-one match. V-Ray GPU is different from the conventional V-Ray engine in how it handles some calculations, even though CUDA and RTX have the same user interface. Both CUDA and RTX support the same functionalities for V-Ray GPU. A wide range of functions are supported by the V-Ray GPU, and additional features are always being introduced. ![]()
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